aroundCircle method
void
aroundCircle({})
Defaults to rotating around center of Canvas
Implementation
void aroundCircle(
{Point<double>? at,
required double radius,
required int n,
required Function(Point<double>, int) callback}) {
final dA = (pi * 2) / n;
var a = -pi * 0.5;
Point<double> c = at ?? center;
for (var i = 0; i < n; i++) {
callback(
Point(c.x + radius * cos(a + dA), c.y + radius * sin(a + dA)), i);
a += dA;
}
}