SPath.star constructor
SPath.star({})
A star shape
Implementation
SPath.star(
{double? innerRadius,
required double radius,
required Point<double> at,
int n = 5,
double startAngle = 0}) {
var a = -pi / 2 + startAngle;
final iR = innerRadius ?? radius / 2;
final dA = (pi * 2) / n;
currentPoint = Point(at.x + radius * cos(a), at.y + radius * sin(a));
for (var i = 1; i < n; i++) {
line(
to: Point(at.x + iR * cos(a + (i - 0.5) * dA),
at.y + iR * sin(a + (i - 0.5) * dA)));
line(
to: Point(at.x + radius * cos(a + i * dA),
at.y + radius * sin(a + i * dA)));
}
line(
to: Point(
at.x + iR * cos(a - 0.5 * dA), at.y + iR * sin(a - 0.5 * dA)));
close();
}