SnapController class

The widget that is responsible of ALL Snap related logic and UI. It is important to define two essential concepts used for this package: I) The view is what is being moved. It is the widget that snaps to the bound. II) The bound is what the view is being snapped to.

Inheritance

Constructors

SnapController(Widget uiChild, bool useCache, GlobalKey<State<StatefulWidget>> viewKey, GlobalKey<State<StatefulWidget>> boundKey, Offset constraintsMin, Offset constraintsMax, Offset flexibilityMin, Offset flexibilityMax, {Key key, double customBoundWidth: 0, double customBoundHeight: 0, List<SnapTarget> snapTargets, double minSnapDistance: 0, bool animateSnap: true, bool useFlick: true, double flickSensitivity: 0.075, MoveCallback onMove, DragCallback onDragStart, DragCallback onDragUpdate, DragCallback onDragEnd, SnapCallback onSnap})
const

Properties

animateSnap bool
Use this value to set whether the snapping should occur directly or via an animation.
final
boundKey GlobalKey<State<StatefulWidget>>
The GlobalKey of the bound.
final
constraintsMax Offset
Use this value to set the upper right boundary of the movement.
final
constraintsMin Offset
Use this value to set the lower left boundary of the movement.
final
customBoundHeight double
Use this value to set a custom bound height. If not set, SnapController will automatically calculate it via boundKey.
final
customBoundWidth double
Use this value to set a custom bound width. If not set, SnapController will automatically calculate it via boundKey.
final
flexibilityMax Offset
Use this value to set the upper right elasticity of the movement.
final
flexibilityMin Offset
Use this value to set the lower left elasticity of the movement.
final
flickSensitivity double
Use this value to set the sensitivity of flick.
final
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
minSnapDistance double
Use this value to set the minimum distance in pixels required for the snapping to occur. If no SnapTarget is found that is closer to the uiChild than this value, the snapping will not occur.
final
onDragEnd DragCallback
The callback for when the drag ends.
final
onDragStart DragCallback
The callback for when the drag starts.
final
onDragUpdate DragCallback
The callback for when the drag updates.
final
onMove MoveCallback
The callback for when the view moves.
final
onSnap SnapCallback
The callback for when the view snaps.
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
snapTargets List<SnapTarget>
The list of SnapTargets your view can snap to.
final
uiChild Widget
The widget that is to be displayed on your UI.
final
useCache bool
Set this to true if your uiChild doesn't change at runtime.
final
useFlick bool
Use this value to set whether flick should be used or not.
final
viewKey GlobalKey<State<StatefulWidget>>
The GlobalKey of the view.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
createState() SnapControllerState
Creates the mutable state for this widget at a given location in the tree. [...]
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.info}) String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited