ARotation class

Physics-based equivalent of AnimatedRotation, renamed to ARotation.

Animates changes in rotation using physics-based animations. This widget is useful for creating natural-feeling rotation animations, especially when combined with spring physics.

{@macro ImplicitlyPhysicsAnimatedWidget}

{@tool snippet} This example shows a widget that springs between two rotation angles:

class _MyWidget extends StatefulWidget {
  @override
  State<_MyWidget> createState() => _MyWidgetState();
}

class _MyWidgetState extends State<_MyWidget> {
  bool _rotated = false;

  @override
  Widget build(BuildContext context) {
    return ARotation(
      physics: Spring.withDamping(
        mass: 1.0,
        dampingFraction: 0.5,
      ),
      turns: _rotated ? 0.5 : 0.0, // Half turn when rotated
      child: GestureDetector(
        onTap: () => setState(() => _rotated = !_rotated),
        child: Container(
          width: 100,
          height: 100,
          color: Colors.blue,
          child: const Center(child: Text('Tap me!')),
        ),
      ),
    );
  }
}

{@end-tool}

Properties

  • turns - The target rotation in turns (1.0 = 360 degrees)
  • alignment - The alignment of the rotation origin
  • filterQuality - The quality of image filtering when rotating

See also:

  • AScale for scaling animations
  • ASlide for translation animations
Inheritance

Constructors

ARotation({Key? key, required double turns, Widget? child, Alignment alignment = Alignment.center, FilterQuality? filterQuality, Duration? duration, Physics? physics, VoidCallback? onEnd})
Creates a new ARotation. Physics-based equivalent of AnimatedRotation, renamed to ARotation.
const

Properties

alignment Alignment
final
child Widget?
final
duration Duration?
The duration of the animation.
finalinherited
filterQuality FilterQuality?
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onEnd VoidCallback?
A callback that is called when an animation completes.
finalinherited
physics Physics?
The physics or curve that controls how the animation moves.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
turns double
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<ARotation>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited