SmoothButton class

Inheritance

Constructors

SmoothButton({Key? key, bool isButtonPressed = false, Color activeIconColor = Colors.redAccent, Color pasifeIconColor = Colors.red, Color noShadowColor = Colors.grey, Color shadowColor = Colors.white, Color activeButtonColor = Colors.white, Color pasifeButtonColor = Colors.grey, double borderRadius = 12, Offset bottomOffset = const Offset(6, 6), Offset topOffset = const Offset(-6, -6), double blurRadius = 15, double spreadRadius = 1, String text = "", TextStyle textStyle = const TextStyle(fontSize: 16, fontWeight: FontWeight.bold), required Duration duration, required IconData icon, required double iconSize, required double buttonheight, required double buttonwidth})

Properties

activeButtonColor Color
getter/setter pair
activeIconColor Color
getter/setter pair
blurRadius double
getter/setter pair
borderRadius double
getter/setter pair
bottomOffset Offset
getter/setter pair
buttonheight double
getter/setter pair
buttonwidth double
getter/setter pair
duration Duration
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
icon IconData
getter/setter pair
iconSize double
getter/setter pair
isButtonPressed bool
getter/setter pair
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
noShadowColor Color
getter/setter pair
pasifeButtonColor Color
getter/setter pair
pasifeIconColor Color
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shadowColor Color
getter/setter pair
spreadRadius double
getter/setter pair
text String
getter/setter pair
textStyle TextStyle
getter/setter pair
topOffset Offset
getter/setter pair

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<SmoothButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited