SkeletonFooter class
A load-more footer that renders shimmering skeleton rows instead of a spinner.
The default height is tuned for three BoneListTile rows. When changing skeletonCount or using a taller custom boneBuilder, update height to avoid clipping the skeleton content while loading.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- LoadIndicator
- SkeletonFooter
Constructors
-
Creates a SkeletonFooter.
const
-
Creates a SkeletonFooter whose rows fade in sequentially.
const
Properties
- boneBuilder → Widget Function(BuildContext context, int index)?
-
Builds a custom skeleton row for the given index.
final
- boneStyle → SkeletonBoneStyle
-
The built-in skeleton layout to use when boneBuilder is null.
final
- fadeInDuration → Duration
-
The fade-in duration used when loading begins.
final
- fadeOutDuration → Duration
-
The fade-out duration used before the footer collapses.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
The height of the indicator's visual extent.
finalinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- loadStyle → LoadStyle
-
The display style of the loading footer.
finalinherited
- onClick → VoidCallback?
-
A callback triggered when the user clicks the footer.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- semanticsHint → String?
-
Custom accessibility hint for the indicator.
final
- semanticsLabel → String?
-
Custom accessibility label for the indicator.
final
- shimmerGradient → LinearGradient?
-
Overrides the default light or dark shimmer gradient.
final
- skeletonCount → int
-
The number of skeleton rows to render while loading.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited