StaggeredGrid class
A grid which lays out children in a staggered arrangement. Each child can have a different size. Wrap your children with a StaggeredGridTile to specify their size if it's different from a 1x1 tile.
- Inheritance
Constructors
-
StaggeredGrid.count({Key? key, required int crossAxisCount, double mainAxisSpacing = 0, double crossAxisSpacing = 0, AxisDirection? axisDirection, List<
Widget> children = const <Widget>[]}) -
Creates a StaggeredGrid using a custom
StaggeredGridDelegateWithFixedCrossAxisCountas delegate. -
StaggeredGrid.custom({Key? key, required StaggeredGridDelegate delegate, double mainAxisSpacing = 0, double crossAxisSpacing = 0, AxisDirection? axisDirection, List<
Widget> children = const <Widget>[]}) -
Creates a StaggeredGrid with a custom
delegate. -
StaggeredGrid.extent({Key? key, required double maxCrossAxisExtent, double mainAxisSpacing = 0, double crossAxisSpacing = 0, AxisDirection? axisDirection, List<
Widget> children = const <Widget>[]}) -
Creates a StaggeredGrid using a custom
StaggeredGridDelegateWithMaxCrossAxisExtentas delegate.
Properties
- axisDirection → AxisDirection?
-
The direction in which the children are laid out.
final
-
children
→ List<
Widget> -
The widgets below this widget in the tree.
finalinherited
- crossAxisSpacing → double
-
The number of pixels between each child along the cross axis.
final
- delegate → StaggeredGridDelegate
-
The delegate that controls the layout of the children.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- mainAxisSpacing → double
-
The number of pixels between each child along the main axis.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → MultiChildRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderStaggeredGrid -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
This method is called when a RenderObject that was previously
associated with this widget is removed from the render tree.
The provided RenderObject will be of the same type as the one created by
this widget's createRenderObject method.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant RenderStaggeredGrid renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited