slot_machine_effect library
Classes
- SlotMachineReel
- A single spinning reel, like a slot machine cylinder, that loops through its items and spins to a new value whenever SlotMachineReelController.spin is called.
- SlotMachineReelController
- Drives a SlotMachineReel imperatively: spins happen only when spin is called, never as a side effect of some other value changing.
Typedefs
- SlotMachineItemBuilder = Widget Function(int value)
- Builds the widget shown for a given reel value.