CompactorDelegate class abstract
A strategy delegate for compacting the layout and resolving collisions.
Implement this interface to create custom layout behaviors (e.g. Tetris-like, Gravity-based, or fixed-position layouts).
Constructors
- CompactorDelegate()
-
Constructor for CompactorDelegate.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
compact(
List< LayoutItem> layout, int cols, {bool allowOverlap = false}) → List<LayoutItem> - Compacts the layout by removing gaps according to specific rules.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resolveCollisions(
List< LayoutItem> layout, int cols) → Layout - Resolves overlaps by pushing items without necessarily compacting (pulling back). Used primarily during drag operations to ensure validity without fighting the user.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited