Bone constructor
Bone({
- Key? key,
- required Widget child,
- double width = double.infinity,
- required double height,
- Color baseColor = const Color(0xFFE0E0E0),
- Color highlightColor = const Color(0xFFF5F5F5),
- BorderRadiusGeometry? borderRadius = const BorderRadius.all(Radius.circular(0)),
- BoneTransition? transition,
- Duration period = const Duration(milliseconds: 1500),
- ShimmerDirection direction = ShimmerDirection.ltr,
A constructor create a
single Bone with width
and height
Implementation
Bone({Key? key, required this.child, this.width = double
.infinity, required this.height, this.baseColor = const Color(
0xFFE0E0E0), this.highlightColor = const Color(
0xFFF5F5F5), this.borderRadius = const BorderRadius.all(
Radius.circular(0)), this.transition, this.period = const Duration(
milliseconds: 1500), this.direction = ShimmerDirection.ltr,})
: number = 1,
spacing = 0,
variants = [1],
_isHiddenOnly = false,
super(key: key);