Bone.hidden constructor

Bone.hidden({
  1. Key? key,
  2. required Widget child,
  3. BoneTransition? transition,
})

A convenient constructor provides an easy and convenient way to create a a Bone which hide the child when Skeleton.isShown is true, and vice versa

Implementation

Bone.hidden({Key? key, required this.child, this.transition,})
  : width = 0,
    height = 0,
    number = 1,
    spacing = 0,
    variants = [1],
    baseColor = const Color(0xFFE0E0E0),
    highlightColor = const Color(0xFFF5F5F5),
    borderRadius = null,
    _isHiddenOnly = true,
    period = const Duration(milliseconds: 1500),
    direction = ShimmerDirection.ltr,
    super(key: key);