moveFromAngleDodgeObstacles method
void
moveFromAngleDodgeObstacles(
- double speed,
- double angle, {
- VoidCallback? onCollision,
override
Move to direction by radAngle with dodge obstacles
Implementation
@override
void moveFromAngleDodgeObstacles(
double speed,
double angle, {
VoidCallback? onCollision,
}) {
this.animation = animRun;
currentRadAngle = angle;
super.moveFromAngleDodgeObstacles(speed, angle, onCollision: onCollision);
}