singh_engine

Getting started

To make it easy for you to get started with GitLab, here's a list of recommended next steps.

Already a pro? Just edit this README.md and make it your own. Want to make it easy? Use the template at the bottom!

Add your files

cd existing_repo
git remote add origin https://gitlab.com/choenchaip/singh_engine.git
git branch -M main
git push -uf origin main

Integrate with your tools

Collaborate with your team

Test and Deploy

Use the built-in continuous integration in GitLab.


Editing this README

When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thank you to makeareadme.com for this template.

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Libraries

background/background_color_game
background/background_image_game
Created by
background/game_background
base/base_game
base/custom_game_widget
base/game_component
base/singh_engine_game
base/singh_engine_game_interface
camera/camera
camera/camera_config
collision/collision_area
collision/collision_config
collision/object_collision
color_filter/color_filter_component
color_filter/game_color_filter
decoration/decoration
decoration/decoration_with_collision
enemy/enemy
enemy/rotation_enemy
enemy/simple_enemy
game_interface/game_interface
game_interface/interface_component
game_interface/text_interface_component
geometry/circle
geometry/polygon
geometry/rectangle
geometry/shape
geometry/shape_collision
gestures/drag_gesture
gestures/gestures
gestures/mouse_gesture
gestures/tap_gesture
joystick/joystick
joystick/joystick_action
joystick/joystick_controller
joystick/joystick_directional
joystick/joystick_move_to_position
lighting/lighting
lighting/lighting_component
lighting/lighting_config
map/map_assets_manager
map/map_game
map/map_paint
map/map_world
map/tile/tile
map/tile/tile_model
map/tile/tile_with_collision
objects/animated_follower_object
objects/animated_object
objects/animated_object_once
objects/flying_attack_angle_object
objects/flying_attack_object
objects/follower_object
player/player
player/rotation_player
player/simple_player
singh_engine
tiled/model/tiled_data_object_collision
tiled/model/tiled_item_tile_set
tiled/model/tiled_object_properties
tiled/model/tiled_world_data
tiled/tiled_world_map
util/assets_loader
util/controlled_update_animation
util/direction
util/direction_animations/simple_animation_enum
util/direction_animations/simple_direction_animation
util/extensions/attackable_extensions
util/extensions/enemy/enemy_extensions
util/extensions/enemy/rotation_enemy_extensions
util/extensions/extensions
util/extensions/game_component_extensions
util/extensions/joystick_extensions
util/extensions/movement_extensions
util/extensions/player/player_extensions
util/extensions/player/rotation_player_extensions
util/follower_widget
util/functions
util/game_controller
util/interval_tick
util/map_explorer
util/mixins/attackable
util/mixins/automatic_random_movement
util/mixins/direction_animation
util/mixins/move_to_position_along_the_path
util/mixins/movement
util/mixins/movement_by_joystick
util/mixins/pointer_detector
util/mixins/sensor
util/priority_layer
util/pulse_value
util/quadtree
Created by
util/singh_engine_game_ref
util/talk/say
util/talk/talk_dialog
util/text_damage_component
util/text_game_component
util/value_generator_component
util/vector2rect
widgets/singh_engine_tiled_widget
widgets/singh_engine_widget