getScreenPosition method

Vector2 getScreenPosition()

Return screen position of this component.

Implementation

Vector2 getScreenPosition() {
  if (hasGameRef) {
    final offset = gameRef.camera.worldPositionToScreen(
      vectorPosition.toOffset(),
    );
    return Vector2(offset.dx, offset.dy);
  } else {
    return Vector2.zero();
  }
}