Sp3dPhysics class
(en)A class for managing parameters for physics operations. (ja)物理演算のためのパラメータを管理するためのクラスです。
Author Masahide Mori
First edition creation date 2021-11-27 17:17:38
Constructors
Properties
- angle ↔ double?
-
getter/setter pair
- angularVelocity ↔ double?
-
getter/setter pair
- direction ↔ Sp3dV3D?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- isLocked ↔ bool
-
getter/setter pair
- mass ↔ double?
-
getter/setter pair
- name ↔ String?
-
getter/setter pair
-
others
↔ Map<
String, dynamic> ? -
getter/setter pair
- rotateAxis ↔ Sp3dV3D?
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- speed ↔ double?
-
getter/setter pair
- velocity ↔ Sp3dV3D?
-
getter/setter pair
Methods
-
deepCopy(
) → Sp3dPhysics - Deep copy the object.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDict(
) → Map< String, dynamic> - Convert the object to a dictionary.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromDict(
Map< String, dynamic> src) → Sp3dPhysics - Restore this object from the dictionary.