Game class
A model representing a shogi game
Constructors
-
Game({required List<
GameBoard> gameBoards, required List<Move> moves, PlayerType? winner}) -
const
- Game.fromKif(String file)
-
Constructs a Game from
string
a kif filefactory
Properties
-
gameBoards
→ List<
GameBoard> -
A list of game positions
final
- hashCode → int
-
The hash code for this object.
no setteroverride
-
moves
→ List<
Move> -
A list of moves
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- winner → PlayerType?
-
The game's winner
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
dynamic other) → bool -
The equality operator.
override