SheenPasswordField class Inputs
A password field: a SheenTextField whose text stays hidden until the person taps the eye button.
The button says which way it goes (SheenStrings.showPassword / SheenStrings.hidePassword); the field offers password autofill by default.
SheenPasswordField(label: 'Password', controller: password, onSubmitted: (_) => signIn())
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- SheenPasswordField
Constructors
-
SheenPasswordField({Key? key, required String label, required TextEditingController controller, String? placeholder, Iterable<
String> autofillHints = const [AutofillHints.password], TextInputAction? textInputAction, ValueChanged<String> ? onSubmitted, String? error}) -
A password field labelled
label.const
Properties
-
autofillHints
→ Iterable<
String> -
What the system may autofill; use
AutofillHints.newPasswordon sign-up forms.final - controller → TextEditingController
-
Holds the password.
final
- error → String?
-
An error message under the field.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String
-
The label above the field.
final
-
onSubmitted
→ ValueChanged<
String> ? -
Called when the keyboard's action button is pressed.
final
- placeholder → String?
-
The hint shown while the field is empty.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textInputAction → TextInputAction?
-
The keyboard's action button.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< SheenPasswordField> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited