TextDynamicInput<T> class
A text input widget that allows to input text.
The widget is a wrapper around a TextField widget that provides a consistent design and behavior for text inputs.
The widget is a stateful widget that requires a hintText to display a hint text when the input is empty, a list of formatters to format the input text, an initialValue to set the initial value of the input, a decoration to customize the input decoration, an onChanged callback to be called when the input value changes, a keyboardType to set the keyboard type, a maxLines to set the maximum number of lines, and an enabled flag to enable or disable the input.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- TextDynamicInput
Constructors
-
TextDynamicInput({Key? key, required String hintText, List<
TextInputFormatter> formatters = const [], InputDecoration? decoration, T? initialValue, ValueChanged<T?> ? onChanged, TextInputType? keyboardType, int? maxLines, bool enabled = true, TextEditingController? controller, String? errorText}) -
const
Properties
- controller → TextEditingController?
-
final
- decoration → InputDecoration?
-
final
- enabled → bool
-
final
- errorText → String?
-
final
-
formatters
→ List<
TextInputFormatter> -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hintText → String
-
final
- initialValue → T?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- keyboardType → TextInputType?
-
final
- maxLines → int?
-
final
-
onChanged
→ ValueChanged<
T?> ? -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< TextDynamicInput> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
amount(
{required String hintText, double? initialValue, ValueChanged< double?> ? onChanged, bool enabled = true, String? errorText}) → TextDynamicInput<double> -
percent(
{required String hintText, double? initialValue, ValueChanged< double?> ? onChanged, bool enabled = true, String? errorText}) → TextDynamicInput<double>