glWindowPos4iMesa function opengl_glext

void glWindowPos4iMesa(
  1. int x,
  2. int y,
  3. int z,
  4. int w,
)
GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w)

Implementation

void glWindowPos4iMesa(int x, int y, int z, int w) {
  final glWindowPos4iMesaAsFunction = _glWindowPos4iMesa
      .cast<NativeFunction<Void Function(Int32 x, Int32 y, Int32 z, Int32 w)>>()
      .asFunction<void Function(int x, int y, int z, int w)>();
  return glWindowPos4iMesaAsFunction(x, y, z, w);
}