glWindowPos4fMesa function opengl_glext

void glWindowPos4fMesa(
  1. double x,
  2. double y,
  3. double z,
  4. double w,
)
GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Implementation

void glWindowPos4fMesa(double x, double y, double z, double w) {
  final glWindowPos4fMesaAsFunction = _glWindowPos4fMesa
      .cast<NativeFunction<Void Function(Float x, Float y, Float z, Float w)>>()
      .asFunction<void Function(double x, double y, double z, double w)>();
  return glWindowPos4fMesaAsFunction(x, y, z, w);
}