glWindowPos4dMesa function opengl_glext
GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Implementation
void glWindowPos4dMesa(double x, double y, double z, double w) {
final glWindowPos4dMesaAsFunction = _glWindowPos4dMesa
.cast<
NativeFunction<Void Function(Double x, Double y, Double z, Double w)>
>()
.asFunction<void Function(double x, double y, double z, double w)>();
return glWindowPos4dMesaAsFunction(x, y, z, w);
}