glWindowPos3dMesa function opengl_glext

void glWindowPos3dMesa(
  1. double x,
  2. double y,
  3. double z
)
GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z)

Implementation

void glWindowPos3dMesa(double x, double y, double z) {
  final glWindowPos3dMesaAsFunction = _glWindowPos3dMesa
      .cast<NativeFunction<Void Function(Double x, Double y, Double z)>>()
      .asFunction<void Function(double x, double y, double z)>();
  return glWindowPos3dMesaAsFunction(x, y, z);
}