glVertexStream4svAti function opengl_glext

void glVertexStream4svAti(
  1. int stream,
  2. Pointer<Int16> coords
)
GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords)

Implementation

void glVertexStream4svAti(int stream, Pointer<Int16> coords) {
  final glVertexStream4svAtiAsFunction = _glVertexStream4svAti
      .cast<
        NativeFunction<Void Function(Uint32 stream, Pointer<Int16> coords)>
      >()
      .asFunction<void Function(int stream, Pointer<Int16> coords)>();
  return glVertexStream4svAtiAsFunction(stream, coords);
}