glVertexStream4sAti function opengl_glext
GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
Implementation
void glVertexStream4sAti(int stream, int x, int y, int z, int w) {
final glVertexStream4sAtiAsFunction = _glVertexStream4sAti
.cast<
NativeFunction<
Void Function(Uint32 stream, Int16 x, Int16 y, Int16 z, Int16 w)
>
>()
.asFunction<void Function(int stream, int x, int y, int z, int w)>();
return glVertexStream4sAtiAsFunction(stream, x, y, z, w);
}