glVertexStream4ivAti function opengl_glext

void glVertexStream4ivAti(
  1. int stream,
  2. Pointer<Int32> coords
)
GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords)

Implementation

void glVertexStream4ivAti(int stream, Pointer<Int32> coords) {
  final glVertexStream4ivAtiAsFunction = _glVertexStream4ivAti
      .cast<
        NativeFunction<Void Function(Uint32 stream, Pointer<Int32> coords)>
      >()
      .asFunction<void Function(int stream, Pointer<Int32> coords)>();
  return glVertexStream4ivAtiAsFunction(stream, coords);
}