glVertexStream4fvAti function opengl_glext

void glVertexStream4fvAti(
  1. int stream,
  2. Pointer<Float> coords
)
GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords)

Implementation

void glVertexStream4fvAti(int stream, Pointer<Float> coords) {
  final glVertexStream4fvAtiAsFunction = _glVertexStream4fvAti
      .cast<
        NativeFunction<Void Function(Uint32 stream, Pointer<Float> coords)>
      >()
      .asFunction<void Function(int stream, Pointer<Float> coords)>();
  return glVertexStream4fvAtiAsFunction(stream, coords);
}