glVertexStream4fAti function opengl_glext

void glVertexStream4fAti(
  1. int stream,
  2. double x,
  3. double y,
  4. double z,
  5. double w,
)
GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Implementation

void glVertexStream4fAti(int stream, double x, double y, double z, double w) {
  final glVertexStream4fAtiAsFunction = _glVertexStream4fAti
      .cast<
        NativeFunction<
          Void Function(Uint32 stream, Float x, Float y, Float z, Float w)
        >
      >()
      .asFunction<
        void Function(int stream, double x, double y, double z, double w)
      >();
  return glVertexStream4fAtiAsFunction(stream, x, y, z, w);
}