glVertexStream4dvAti function opengl_glext

void glVertexStream4dvAti(
  1. int stream,
  2. Pointer<Double> coords
)
GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords)

Implementation

void glVertexStream4dvAti(int stream, Pointer<Double> coords) {
  final glVertexStream4dvAtiAsFunction = _glVertexStream4dvAti
      .cast<
        NativeFunction<Void Function(Uint32 stream, Pointer<Double> coords)>
      >()
      .asFunction<void Function(int stream, Pointer<Double> coords)>();
  return glVertexStream4dvAtiAsFunction(stream, coords);
}