glVertexStream4dAti function opengl_glext
GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Implementation
void glVertexStream4dAti(int stream, double x, double y, double z, double w) {
final glVertexStream4dAtiAsFunction = _glVertexStream4dAti
.cast<
NativeFunction<
Void Function(Uint32 stream, Double x, Double y, Double z, Double w)
>
>()
.asFunction<
void Function(int stream, double x, double y, double z, double w)
>();
return glVertexStream4dAtiAsFunction(stream, x, y, z, w);
}