glVertexStream3sAti function opengl_glext

void glVertexStream3sAti(
  1. int stream,
  2. int x,
  3. int y,
  4. int z,
)
GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)

Implementation

void glVertexStream3sAti(int stream, int x, int y, int z) {
  final glVertexStream3sAtiAsFunction = _glVertexStream3sAti
      .cast<
        NativeFunction<Void Function(Uint32 stream, Int16 x, Int16 y, Int16 z)>
      >()
      .asFunction<void Function(int stream, int x, int y, int z)>();
  return glVertexStream3sAtiAsFunction(stream, x, y, z);
}