glVertexStream3ivAti function opengl_glext

void glVertexStream3ivAti(
  1. int stream,
  2. Pointer<Int32> coords
)
GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords)

Implementation

void glVertexStream3ivAti(int stream, Pointer<Int32> coords) {
  final glVertexStream3ivAtiAsFunction = _glVertexStream3ivAti
      .cast<
        NativeFunction<Void Function(Uint32 stream, Pointer<Int32> coords)>
      >()
      .asFunction<void Function(int stream, Pointer<Int32> coords)>();
  return glVertexStream3ivAtiAsFunction(stream, coords);
}