glVertexStream3iAti function opengl_glext
GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
Implementation
void glVertexStream3iAti(int stream, int x, int y, int z) {
final glVertexStream3iAtiAsFunction = _glVertexStream3iAti
.cast<
NativeFunction<Void Function(Uint32 stream, Int32 x, Int32 y, Int32 z)>
>()
.asFunction<void Function(int stream, int x, int y, int z)>();
return glVertexStream3iAtiAsFunction(stream, x, y, z);
}