glVertexStream3fAti function opengl_glext

void glVertexStream3fAti(
  1. int stream,
  2. double x,
  3. double y,
  4. double z,
)
GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)

Implementation

void glVertexStream3fAti(int stream, double x, double y, double z) {
  final glVertexStream3fAtiAsFunction = _glVertexStream3fAti
      .cast<
        NativeFunction<Void Function(Uint32 stream, Float x, Float y, Float z)>
      >()
      .asFunction<void Function(int stream, double x, double y, double z)>();
  return glVertexStream3fAtiAsFunction(stream, x, y, z);
}