glVertexStream3dvAti function opengl_glext

void glVertexStream3dvAti(
  1. int stream,
  2. Pointer<Double> coords
)
GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords)

Implementation

void glVertexStream3dvAti(int stream, Pointer<Double> coords) {
  final glVertexStream3dvAtiAsFunction = _glVertexStream3dvAti
      .cast<
        NativeFunction<Void Function(Uint32 stream, Pointer<Double> coords)>
      >()
      .asFunction<void Function(int stream, Pointer<Double> coords)>();
  return glVertexStream3dvAtiAsFunction(stream, coords);
}