glVertexStream3dAti function opengl_glext
GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
Implementation
void glVertexStream3dAti(int stream, double x, double y, double z) {
final glVertexStream3dAtiAsFunction = _glVertexStream3dAti
.cast<
NativeFunction<
Void Function(Uint32 stream, Double x, Double y, Double z)
>
>()
.asFunction<void Function(int stream, double x, double y, double z)>();
return glVertexStream3dAtiAsFunction(stream, x, y, z);
}