glVertexP4ui function opengl_glext

void glVertexP4ui(
  1. int type,
  2. int value
)
GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value)

Implementation

void glVertexP4ui(int type, int value) {
  final glVertexP4uiAsFunction = _glVertexP4ui
      .cast<NativeFunction<Void Function(Uint32 type, Uint32 value)>>()
      .asFunction<void Function(int type, int value)>();
  return glVertexP4uiAsFunction(type, value);
}