glVertexBlendEnviAti function opengl_glext

void glVertexBlendEnviAti(
  1. int pname,
  2. int param
)
GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param)

Implementation

void glVertexBlendEnviAti(int pname, int param) {
  final glVertexBlendEnviAtiAsFunction = _glVertexBlendEnviAti
      .cast<NativeFunction<Void Function(Uint32 pname, Int32 param)>>()
      .asFunction<void Function(int pname, int param)>();
  return glVertexBlendEnviAtiAsFunction(pname, param);
}