glVertexBlendEnvfAti function opengl_glext

void glVertexBlendEnvfAti(
  1. int pname,
  2. double param
)
GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param)

Implementation

void glVertexBlendEnvfAti(int pname, double param) {
  final glVertexBlendEnvfAtiAsFunction = _glVertexBlendEnvfAti
      .cast<NativeFunction<Void Function(Uint32 pname, Float param)>>()
      .asFunction<void Function(int pname, double param)>();
  return glVertexBlendEnvfAtiAsFunction(pname, param);
}