glVertexBlendArb function opengl_glext

void glVertexBlendArb(
  1. int count
)
GLAPI void APIENTRY glVertexBlendARB (GLint count)

Implementation

void glVertexBlendArb(int count) {
  final glVertexBlendArbAsFunction = _glVertexBlendArb
      .cast<NativeFunction<Void Function(Int32 count)>>()
      .asFunction<void Function(int count)>();
  return glVertexBlendArbAsFunction(count);
}