glVertexAttribs4ubvNv function opengl_glext

void glVertexAttribs4ubvNv(
  1. int index,
  2. int count,
  3. Pointer<Uint8> v
)
GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v)

Implementation

void glVertexAttribs4ubvNv(int index, int count, Pointer<Uint8> v) {
  final glVertexAttribs4ubvNvAsFunction = _glVertexAttribs4ubvNv
      .cast<
        NativeFunction<
          Void Function(Uint32 index, Uint32 count, Pointer<Uint8> v)
        >
      >()
      .asFunction<void Function(int index, int count, Pointer<Uint8> v)>();
  return glVertexAttribs4ubvNvAsFunction(index, count, v);
}