glVertexAttribPointer function opengl_glext
void
glVertexAttribPointer()
GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
Implementation
void glVertexAttribPointer(
int index,
int size,
int type,
int normalized,
int stride,
Pointer<NativeType> pointer,
) {
final glVertexAttribPointerAsFunction = _glVertexAttribPointer
.cast<
NativeFunction<
Void Function(
Uint32 index,
Int32 size,
Uint32 type,
Int32 normalized,
Uint32 stride,
Pointer<NativeType> pointer,
)
>
>()
.asFunction<
void Function(
int index,
int size,
int type,
int normalized,
int stride,
Pointer<NativeType> pointer,
)
>();
return glVertexAttribPointerAsFunction(
index,
size,
type,
normalized,
stride,
pointer,
);
}