glVertexAttribL4d function opengl_glext
GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Implementation
void glVertexAttribL4d(int index, double x, double y, double z, double w) {
final glVertexAttribL4dAsFunction = _glVertexAttribL4d
.cast<
NativeFunction<
Void Function(Uint32 index, Double x, Double y, Double z, Double w)
>
>()
.asFunction<
void Function(int index, double x, double y, double z, double w)
>();
return glVertexAttribL4dAsFunction(index, x, y, z, w);
}