void
glVertexAttribL3ui64Nv(
- int index,
- int x,
- int y,
- int z,
)
GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
Implementation
void glVertexAttribL3ui64Nv(int index, int x, int y, int z) {
final glVertexAttribL3ui64NvAsFunction = _glVertexAttribL3ui64Nv
.cast<
NativeFunction<
Void Function(Uint32 index, Uint64 x, Uint64 y, Uint64 z)
>
>()
.asFunction<void Function(int index, int x, int y, int z)>();
return glVertexAttribL3ui64NvAsFunction(index, x, y, z);
}