glVertexAttribL3d function opengl_glext
GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z)
Implementation
void glVertexAttribL3d(int index, double x, double y, double z) {
final glVertexAttribL3dAsFunction = _glVertexAttribL3d
.cast<
NativeFunction<
Void Function(Uint32 index, Double x, Double y, Double z)
>
>()
.asFunction<void Function(int index, double x, double y, double z)>();
return glVertexAttribL3dAsFunction(index, x, y, z);
}