glVertexAttribI4uiv function opengl_glext

void glVertexAttribI4uiv(
  1. int index,
  2. Pointer<Uint32> v
)
GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v)

Implementation

void glVertexAttribI4uiv(int index, Pointer<Uint32> v) {
  final glVertexAttribI4uivAsFunction = _glVertexAttribI4uiv
      .cast<NativeFunction<Void Function(Uint32 index, Pointer<Uint32> v)>>()
      .asFunction<void Function(int index, Pointer<Uint32> v)>();
  return glVertexAttribI4uivAsFunction(index, v);
}