glVertexAttribI4ubv function opengl_glext
GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v)
Implementation
void glVertexAttribI4ubv(int index, Pointer<Uint8> v) {
final glVertexAttribI4ubvAsFunction = _glVertexAttribI4ubv
.cast<NativeFunction<Void Function(Uint32 index, Pointer<Uint8> v)>>()
.asFunction<void Function(int index, Pointer<Uint8> v)>();
return glVertexAttribI4ubvAsFunction(index, v);
}