void
glVertexAttribI4bv(
- int index,
- String v
)
GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v)
Implementation
void glVertexAttribI4bv(int index, String v) {
final glVertexAttribI4bvAsFunction = _glVertexAttribI4bv
.cast<NativeFunction<Void Function(Uint32 index, Pointer<Utf8> v)>>()
.asFunction<void Function(int index, Pointer<Utf8> v)>();
final vPointer = v.toNativeUtf8();
final result = glVertexAttribI4bvAsFunction(index, vPointer);
calloc.free(vPointer);
return result;
}