glVertexAttribI3uiv function opengl_glext

void glVertexAttribI3uiv(
  1. int index,
  2. Pointer<Uint32> v
)
GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v)

Implementation

void glVertexAttribI3uiv(int index, Pointer<Uint32> v) {
  final glVertexAttribI3uivAsFunction = _glVertexAttribI3uiv
      .cast<NativeFunction<Void Function(Uint32 index, Pointer<Uint32> v)>>()
      .asFunction<void Function(int index, Pointer<Uint32> v)>();
  return glVertexAttribI3uivAsFunction(index, v);
}