glVertexAttribI3uiExt function opengl_glext

void glVertexAttribI3uiExt(
  1. int index,
  2. int x,
  3. int y,
  4. int z,
)
GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z)

Implementation

void glVertexAttribI3uiExt(int index, int x, int y, int z) {
  final glVertexAttribI3uiExtAsFunction = _glVertexAttribI3uiExt
      .cast<
        NativeFunction<
          Void Function(Uint32 index, Uint32 x, Uint32 y, Uint32 z)
        >
      >()
      .asFunction<void Function(int index, int x, int y, int z)>();
  return glVertexAttribI3uiExtAsFunction(index, x, y, z);
}