glVertexAttribI3ui function opengl_glext
GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z)
Implementation
void glVertexAttribI3ui(int index, int x, int y, int z) {
final glVertexAttribI3uiAsFunction = _glVertexAttribI3ui
.cast<
NativeFunction<
Void Function(Uint32 index, Uint32 x, Uint32 y, Uint32 z)
>
>()
.asFunction<void Function(int index, int x, int y, int z)>();
return glVertexAttribI3uiAsFunction(index, x, y, z);
}